Gameography
I've been a professional Game Designer since 2009. Over the past decade I have had the pleasure at working at studios such as Bungie, LucasArts, ArenaNet and WB Games: San Francisco. Here's a list of all the games I've had the honor of working on over the years.
Highlights
Destiny 2
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Contributions -
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Economy Design Lead
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Lead Systems Design team that supports both seasonal and annual releases.
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Maintain currencies, vendors, rewards and other long tail investment systems
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DC Legends
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Contributions -
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Designed and Implemented Character Abilities, Movesets, Gear, etc
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Charater Stats/Tuning
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Game Mode Design and Implementation
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Economy Design
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Mission Design and Implementation
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Clan Design and Implementation
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Worked closely with Artists/Animation regarding Icons, Animations and overall portrayal of DC Characters.
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WB Games: San Francisco
TinyCo
PlayFirst
LucasArts
Metamoki Inc.
TheBroth Inc.
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DC Legends (iOS/Android)
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Harry Potter: Wizards Unite (iOS/Android)
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Family Guy: The Quest for Stuff (iOS/Android)
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Unreleased Star Wars F2P Title (iOS/Android)
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Diner Dash (iOS/Android)
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Cooking Dash (iOS/Android)
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The Mortal Instruments: City of Bones (iOS/Android)
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Star Wars: First Assault (XBLA/PSN) (UNRELEASED)
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Star Wars: Smuggler (iOS/Android) (UNRELEASED)
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CityZen (Facebook)
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Wildlings (iOS/Android)
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Mob Wars (Facebook)
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Barn Buddy (Facebook)
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Hoop Fever Live (Facebook/MySpace/Hi5)
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Planet Domo (Facebook)
ArenaNet
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Guild Wars 2: Path of Fire (PC)
Bungie
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Destiny 2: Beyond Light (PC/Console)
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Destiny 2: The Witch Queen (PC/Console)
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Guild Wars 2: End of Dragons (PC)